Senior Technical Artist, Generalist, Arene Reactor
Company
Woven by Toyota
Location
Other US Location
Type
Full Time
Job Description
Woven by Toyota is the mobility technology subsidiary of Toyota Motor Corporation. Our mission is to deliver safe, intelligent, human-centered mobility for all. Through our Arene mobility software platform, safety-first automated driving technology and Toyota Woven City — our test course for advanced mobility — we’re bringing greater freedom, safety and happiness to people and society.
Our unique global culture weaves modern Silicon Valley innovation and time-tested Japanese quality craftsmanship. We leverage these complementary strengths to amplify the capabilities of drivers, foster happiness, and elevate well-being.
TEAM
Arene's goal is to open vehicle programming to everyone by simplifying vehicle software development and increasing deployment frequency without compromising safety and security. This will create a whole new market of vehicle application developers who, through software, integrate a vehicle into our daily lives in novel ways. Arene aims to significantly improve how vehicles are designed and developed, and we're working closely with Toyota to realize this goal in its next-generation vehicles.
Arene Reactor is a function within Validation platform which aims to enable developers to test their applications as early as possible in the development cycle without requiring access to a real vehicle to reduce costs and deliver safer software. For this, we provide a highly customizable simulation core engine that simulates sensors and ground-truth data for both the tested vehicle and its surrounding virtual environment.
Automotive simulation for autonomous vehicles lies at the intersection of many subfields, such as robotics, safety engineering, computational physics, computer graphics, real-time computing, and simulation engine design just to name a few. We aspire to integrate facets of those various disciplines into a coherent body of knowledge that will help us tackle our challenges and achieve our mission. You will report to the Team Lead of Arene Reactor, and the role is hybrid - at least 3 days in office per week
WHO ARE WE LOOKING FOR
As a Technical Artist you will be involved in supporting the engineering team by developing content, scenarios and pipelines to ensure efficient delivery and support for Arene Reactor's customers.
You love creating interactive scenarios that are realistic and optimized for high frame rates and low latency. You're a team player and have plenty of experience working with other developers including Engineers and Designers and Customers.
RESPONSIBILITIES:
- Create Digital Content for real-time simulation, from vehicles and environments to characters.
- Test and develop scenarios for simulation.
- Manage content for use across multiple platforms.
- Integrate and optimize data sources such as CAD, STEP, or BIM data into simulation environments.
- Coordinate with stakeholders to ensure simulation efforts are focused and aligned with company goals.
- Communicate and coordinate with customers to understand their requirements and expectations.
- Develop additional tooling to aid development.
- Support Reactor Customers by running workshops and writing documentation when needed.
MINIMUM QUALIFICATIONS:
- Bachelor's degree in Fine Art, Human-Computer Interaction, or a design-related field or have the equivalent practical experience with a strong technical art or engineering background.
- 5+ years production experience working as a Senior Technical Artist, or Technical Artist creating AAA video game content or similar interactive experience.
- Experience with Unity, Unreal Engine or equivalent engines, preferably Unreal Engine.
- Experience making interactive content for Real-time products.
- Scripting expertise in Python (Or game engine specific languages).
- Strong portfolio demonstrating previous work experience.
NICE TO HAVES:
- Knowledge of Automotive Pipelines and tools.
- 10+ years production experience working as a Senior Technical Artist creating AAA video game content or similar interactive experience.
- Expertise with content optimizations for run-time performance.
- Experience working with engineering teams.
- Experience developing using C++.
- Experience with shader development.
- Delivered successful products to market with a focus on quality.
- Keen interest in automotive/mobility technologies.
If you are located outside of Japan we will set up an interview over Google Hangout Meet.
WHAT WE OFFER
・Competitive Salary - Based on experience
・Work Hours - Flexible working time with NO core-hours
・Paid Holiday - 20 days per year (prorated)
・Sick Leave - 6 days per year (prorated)
・Holiday - Sat & Sun, Japanese National Holidays, and other days defined by our company
・Japanese Social Security - all applicable (Health Insurance, Pension, Workers’ Comp, and Unemployment Insurance, Long-term care insurance)
・In-house Training Program (software study/language study)
By submitting your application you agree to the following terms: https://woven.toyota/en/applicant-privacy-notice
Our Commitment
・We are an equal opportunity employer and value diversity.
・We pledge that any information we receive from you will be used ONLY for the purpose of hiring assessment.
Date Posted
09/06/2024
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