Technical Game Artist
Company
Evolution
Location
Other US Location
Type
Full Time
Job Description
Company Description
Evolution is a market-leading developer and provider of products and services for online casino entertainment. Our excellence is driven by over 21,000 EVOlutioneers across 30 markets worldwide, working in product innovation, software development, IT solutions, game hosting, and business support. Evolution’s dynamic and creative environment creates a unique opportunity for personal and professional growth.
Our integrated business-to-business solutions guarantee that our clients can always provide an unrivaled online entertainment experience to their players globally. We thrive on remaining an award-winning digital powerhouse of entertainment products and services with an ever-expanding line-up of product brands: Evolution Live, NetEnt, Red Tiger, Ezugi, Big Time Gaming, Nolimit City, and DigiWheel.
Evolution is a Swedish company founded in 2006 and listed on Nasdaq Nordic (EVO).Evolution Latvia was established in 2006. From our modern studio in Riga, 3000+ EVOlutioneers work to develop and maintain online gaming products and provide video studio services. More information on Evolution.com.
THER and we operate guided by our vision to become the leading supplier of online casino in the world.
Job Description
- Provide technical support to the design team, assisting with technically challenging tasks, software and tools, including working with the game code/blueprints;
- Provide hands-on support to artists and engineers in regard to asset performance and validation, assist in solving in-game problems and bugs;
- Development and integration the process automation of the art department;
- Game asset and environment creation on request (be able to aid Game Artists in their tasks in case of short capacity);
- Character animation knowledge (to be able to edit and clean animations);
- Process and support technical documentation for team usage;
- Stay up to date on trends and methodologies in current and future graphics software and hardware;
- Participate in design reviews, team meetings, brainstorming sessions;
- Replace colleagues during their vacations, sick leaves and other absences. Replacement takes place during working time, and it is not considered as additional work;
- Collaboration with developers, design team and stakeholders;
- Maintain projects and communicate clear delivery dates;
- Complete work prior to deadline.
Qualifications
- Professional or bachelor’s degree in design/multimedia is a strong advantage;
- Advanced English language, both verbal and written;
- Up to 3 years of professional experience in game development;
- Knowledge of the Unreal Engine is a MUST. Other engine experience will be considered as an advantage;
- Confident knowledge of Unreal Blueprints is a MUST;
- Ability to read C++ code is a MUST; ability to code on C++ is a strong advantage;
- Scripting skills in Python/ Maxscript is a strong advantage;
- Knowledge of at least some of modeling tools (3d’s Max/ Maya/ Houdini/ Blender/ etc);
- Solid experience in Adobe Suite Tools (Photoshop and Substance products mostly);
- Solid understanding of art and animation pipelines;
- Knowledge of sculpting tools such Zbrush or similar/ understanding of WebGL, Corona Render, neural networks like Stable Diffusion is an advantage;
- Excellent interpersonal skills in dealing with differences between creative and technical teams;
- Ability to storyboard or translate ideas to designers and others;
- Creative thinking, problem-solving, passion and attention to details;
- Understanding of iGaming industry.
Additional Information
- Gross monthly salary from 4500-5000 EURÂ (based on experience);
- Health insurance and other benefits;
- Top-notch tech equipment;
- Dynamic organization in the international environment;
- Excellent environment for personal and professional development;
- On-site gym with group trainings;
- Friendly and reliable colleagues.
Date Posted
02/03/2025
Views
0
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